Wednesday, March 6, 2019
Obesity and Technology Essay
Obesity is a widely spread disease in the States that plagues small children, teen get a considerablers and adults. Obesity is a serious matter and could cause disgraceful harm if it isnt taken seriously. Obesity squirt affect the mind, tree trunk and spirit of a person and if you have low self-esteem it could potentially make the situation worse.Silverstone and Teatum (2011) noned the followingAccording to the Mayo Clinic ply (n.d), childhood obesity is a serious medical condition that affects children and adolescents. It occurs when a child is well above the normal weight for his or her age and height. Childhood obesity is particularly troubling because the extra pounds often origin kids on the path to health problems mat were once confined to adults, such as diabetes, high blood pressure, and high cholesterol. Childhood obesity is a serious medical condition that affects children and adolescents. Childhood obesity green goddess excessively lead to poor self-esteem and de pression. (Technology The Problem Or the resultant To Childhood Obesity, para. 14)Many nation can argue that thither argon many other factors that can lead to this such as inheritance, thyroid problems, consume disorders, mental illnesses and many others. Stu gets show that while this information is correct that there be still ways to overcome roundthing like this.Silverstone and Teatum (2011) briefly moved(p) upon this sayingAccording to the National Institute of Health (NIH) (obesity research.), Obesity has move up to epidemic levels in the U.S. It causes devastating and costly health problems, reduces life expectancy, and is associated with dent and discrimination. A multitude of factors contri onlye to obesity, from inherent biological traits that differ surrounded by individuals relevant to body weight to environmental and socioeconomic factors to behavioral factors that may have both molecular and environmental influences. (Technology The Problem Or the dissolvent T o Childhood Obesity, para.10)Although some wad believe that obesity is one of those diseases that are very tough to cure, there is still a potential long term solution to rectify this situation. We can start by cerebrate on a generation known as generation Z includes children innate(p) between the years of 1990-2004. This generation of children is very important because they were born during a time where engineering was hitting its peak. They are very technologically centered and most of them focus their daily routines around technology. Silverstone and Teatum (2011) go on to explain the different qualities this generation exhibits for example*All their communication takes touch on the internet.* They show very modest verbal communication skills.* or so of ttieir formative years are being spent on die World Wide Web.* They are used to instant action and satisfaction due to internet technology.* This generation has embraced technology and is also highly interdependent on it.* They are more inclined to the virtual world and are less likely to take to extreme measures. (Technology The Problem Or the Solution To Childhood Obesity, para.10)This is all important because we can use the fact that they are technically inclined to get them to exercise and have fun at the same time. A few gaming companies have developed some systems and technologies to harness this idea. For example Nintendo Wii has a console known as the Wii start which is geared towards general fitness. It includes things like jogging where you can jog on a path with a buddy, obstacle courses where you have to run and cross over items and its good for your heart rate and even biking which is somewhat simple but still gets you going. Nintendo also offers yoga, rumba, and all the latest exercising crazes to promote good health.I believe that this can be a start of something good for society. People of all ages can participate in these games and feel comfortable doing something they love with s omething thats good for them. Some people prefer to use a different gaming console and that is suddenly fine because Playstation and Xbox also offer a variety of interactive games. nonpareil that has recently become popular is the Xbox Kinect which also allows you to use interactive games negatively charged all the extra controllers. The Kinect is geared towards a younger audience but later on mastered the line people of all ages forget be using this just like with any other system.A few years back, society was able to blame technology and movie games for obesity rates being high because it contributed to their lack of physical activity. forthwith not so much because of all these new advances in technology and new innovations in the gaming world. We should take control of what once was a negative situation and turn it into a positive.Meaning we should take emolument of the fact that these generations thrive off of technology and use it as a well to help them out. Even though it probably wouldnt be a dramatic decrease in obesity, it can be a start to something great. This is only the beginning to what we can do with technology. Obesity is something that call for a combination of things to help the rate decline such as eating healthy along with the proper exercise. Eating healthy is not as easy as it sounds for some people but if you render playing rumba for Wii or just dance for Xbox some people may take a liking to it.Later on down the line I believe that game developers will start think more and more on physical interactive video games and this can spark an increase in healthy lifestyle promotions. One day society will realize that technology and living healthy can go hand in hand with the right products and a little extra push.ReferencesSilverstone, S., & Teatum, J. (2011). Technology The Problem Or The Solution To Childhood Obesity. American Journal of Business Education, 4(1), 37. Retrieved April 6, 2011, from the ProQuest database.
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